Dev Blog

Post has published by OldSnake
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Progress Report

Post has published by OldSnake
Hello everyone and happy new year ! Another year has passed and Dangerous Rays Alpha 18 is not released yet. What is happening ? 1- Development State I have spent much more time than originally planned on programming my own tools and modding tools. I have clearly made a mistake...
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Progress Report

Post has published by OldSnake
Hello everyone ! Time for a new small dev diary for explaining what I have been able to do this week. 1- GPU Accelerated Physics I have integrated GPU acceleration support in the physics engine. This mean that instead of being calculated on the CPU the physics will now be...
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Progress Report

Post has published by OldSnake
Hello everyone ! Time for a new dev diary ! Like always, a lot of work has been done. Even thought i would have hoped to do more! Making editor/modding tools take more time than i was expecting but it is a very important part of the new Dangerous Rays...
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Progress Report

Post has published by OldSnake
Hello Everyone, First (and a bit late), Happy New Year ! 2017 will be the year of Dangerous Rays Alpha 18 version release and things are going very well regarding the development ! Here is what has been done since the last dev diary: - 3D Assets Integration Now that...
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Alpha 17a Released

Post has published by OldSnake
Hello everyone ! First, don't be too exited ! This update is not the big Alpha 18 update ! We have just made some important fixes and small changes to the Alpha 17 version (so we named it Alpha 17 A) as a little Christmas gift  In result of those...
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